Players now <3 shown from three, as on Who’s online
Busiest hour (24h) <3 no hour reached three players
Monsters 310 kept up by 4 kinds of spawn
Mapflags 5 set on this map
Population, last 24 hours
Hourly peaks · hours under three players show as zero
No hour in the last day reached three players.
Mapflags
From the server's export; runtime changes appear after the next one
- No branch
- No EXP penalty
- No memo
- No teleport
- No zeny penalty
Monster spawns
Permanent spawns from the server's scripts, summed per monster · bosses first
| Monster | Spawned | Spawn lines | Respawn |
|---|---|---|---|
| 180 | 1 | 5 s | |
| 50 | 1 | 5 s | |
| 50 | 1 | 5 s | |
| 30 | 1 | 5 s |
Thief Mushroom ×180respawn 5 s · 1 line
Chonchon ×50respawn 5 s · 1 line
Fabre ×50respawn 5 s · 1 line
Spore ×30respawn 5 s · 1 line
Monster kills
Every killer together · complete days up to yesterday (UTC) · logged since Oct 8
No kills logged on this map
Portals out
Where this map's warps lead · position of the portal, then where you arrive
moc_ruins at 180, 15 → 145, 117
Entrances
Other maps' warps into this one · where the portal stands, then where you arrive here
No portals lead here; players arrive by other means.
NPCs
NPCs players can see here
No NPCs here
Population counts leave out staff and blocked accounts, and are grouped as on Who’s online: a map shows a number only from three players.