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prtg_cas05

300 × 300 0 monster kinds

A War of Emperium castle: its population is never published.

API
Players now — castles are never counted
Busiest hour (24h) — no hour reached three players
Monsters 0 kept up by 0 kinds of spawn
Mapflags 12 set on this map

Population, last 24 hours

Hourly peaks · hours under three players show as zero

Castle populations would locate guilds during the War of Emperium, so the Ledger never publishes them.

Mapflags

From the server's export; runtime changes appear after the next one

  • Castle
  • hidemobhpbar
  • invincible time 10000
  • No branch
  • nocostume
  • No Ice Wall
  • No memo
  • No save
  • No teleport
  • No warp
  • No warp-to
  • skill duration

Monster spawns

Permanent spawns from the server's scripts, summed per monster · bosses first

No monsters spawn here

Monster kills

Every killer together · complete days up to yesterday (UTC)

Castle kills would tell which castles are under attack, so the Ledger never publishes them.

Portals out

Where this map's warps lead · position of the portal, then where you arrive

Entrances

Other maps' warps into this one · where the portal stands, then where you arrive here

NPCs

14 NPCs players can see here, by name · shops are marked

  • Atila 253, 91
  • Cecil 276, 93
  • Diligo 211, 36
  • Gondul 256, 289
  • Gondul 253, 271
  • Gondul 273, 257
  • Gondul 19, 247
  • Gondul 19, 243
  • Gondul 26, 247
  • Gondul 26, 243
  • Gondul 249, 289
  • Hermod 52, 70
  • Kafra Staff 52, 41
  • Raynor 36, 37

Population counts leave out staff and blocked accounts, and are grouped as on Who’s online: a map shows a number only from three players.