schg_cas02
A War of Emperium castle: its population is never published.
Population, last 24 hours
Hourly peaks · hours under three players show as zero
Castle populations would locate guilds during the War of Emperium, so the Ledger never publishes them.
Mapflags
From the server's export; runtime changes appear after the next one
- Castle
- hidemobhpbar
- invincible time 10000
- No branch
- nocostume
- No Ice Wall
- No memo
- No save
- No teleport
- No warp
- No warp-to
- Restricted
- skill duration
Monster spawns
Permanent spawns from the server's scripts, summed per monster · bosses first
Monster kills
Every killer together · complete days up to yesterday (UTC)
Castle kills would tell which castles are under attack, so the Ledger never publishes them.
Portals out
Where this map's warps lead · position of the portal, then where you arrive
sch_gld at 339, 73 → 288, 252
schg_cas02 at 101, 301 → 340, 78
Entrances
Other maps' warps into this one · where the portal stands, then where you arrive here
que_qsch02 at 345, 23 → 177, 355
sch_gld at 288, 258 → 339, 78
NPCs
5 NPCs players can see here, by name · shops are marked
- Endeef 140, 184
- Guide 181, 335
- Kafra Employee 131, 365
- Mysterious Sunflower 174, 328
- Steward 105, 378
Population counts leave out staff and blocked accounts, and are grouped as on Who’s online: a map shows a number only from three players.