schg_cas03
A War of Emperium castle: its population is never published.
Population, last 24 hours
Hourly peaks · hours under three players show as zero
Castle populations would locate guilds during the War of Emperium, so the Ledger never publishes them.
Mapflags
From the server's export; runtime changes appear after the next one
- Castle
- hidemobhpbar
- invincible time 10000
- No branch
- nocostume
- No Ice Wall
- No memo
- No save
- No teleport
- No warp
- No warp-to
- Restricted
- skill duration
Monster spawns
Permanent spawns from the server's scripts, summed per monster · bosses first
Monster kills
Every killer together · complete days up to yesterday (UTC)
Castle kills would tell which castles are under attack, so the Ledger never publishes them.
Portals out
Where this map's warps lead · position of the portal, then where you arrive
sch_gld at 337, 336 → 97, 196
schg_cas03 at 57, 9 → 337, 330
Entrances
Other maps' warps into this one · where the portal stands, then where you arrive here
que_qsch03 at 345, 23 → 81, 95
sch_gld at 97, 183 → 337, 330
NPCs
9 NPCs players can see here, by name · shops are marked
- Elzee 287, 226
- Guide 84, 101
- Kafra Employee 50, 50
- Mysterious Sunflower 25, 22
- Steward 88, 90
- Vidblainn 283, 206
- Vidblainn 283, 197
- Vidblainn 332, 323
- Vidblainn 343, 323
Population counts leave out staff and blocked accounts, and are grouped as on Who’s online: a map shows a number only from three players.