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schg_cas04

400 × 400 0 monster kinds

A War of Emperium castle: its population is never published.

API
Players now — castles are never counted
Busiest hour (24h) — no hour reached three players
Monsters 0 kept up by 0 kinds of spawn
Mapflags 13 set on this map

Population, last 24 hours

Hourly peaks · hours under three players show as zero

Castle populations would locate guilds during the War of Emperium, so the Ledger never publishes them.

Mapflags

From the server's export; runtime changes appear after the next one

  • Castle
  • hidemobhpbar
  • invincible time 10000
  • No branch
  • nocostume
  • No Ice Wall
  • No memo
  • No save
  • No teleport
  • No warp
  • No warp-to
  • Restricted
  • skill duration

Monster spawns

Permanent spawns from the server's scripts, summed per monster · bosses first

No monsters spawn here

Monster kills

Every killer together · complete days up to yesterday (UTC)

Castle kills would tell which castles are under attack, so the Ledger never publishes them.

Portals out

Where this map's warps lead · position of the portal, then where you arrive

Entrances

Other maps' warps into this one · where the portal stands, then where you arrive here

NPCs

9 NPCs players can see here, by name · shops are marked

  • Ef 123, 306
  • Guide 376, 307
  • Hljod 111, 46
  • Hljod 129, 46
  • Hljod 109, 150
  • Hljod 130, 150
  • Kafra Employee 300, 287
  • Mysterious Sunflower 280, 391
  • Steward 247, 305

Population counts leave out staff and blocked accounts, and are grouped as on Who’s online: a map shows a number only from three players.