Population, last 24 hours
Hourly peaks · hours under three players show as zero
No hour in the last day reached three players.
Mapflags
From the server's export; runtime changes appear after the next one
- No branch
- No EXP penalty
- No memo
- No teleport
- No zeny penalty
Monster spawns
Permanent spawns from the server's scripts, summed per monster · bosses first
| Monster | Spawned | Spawn lines | Respawn |
|---|---|---|---|
| 10 | 1 | 5 s | |
| 10 | 1 | 5 s | |
| 10 | 1 | 5 s | |
| 10 | 1 | 5 s | |
| 5 | 1 | 5 s |
Spore ×10respawn 5 s · 1 line
Thief Bug ×10respawn 5 s · 1 line
Rocker ×10respawn 5 s · 1 line
Thief Bug Female ×10respawn 5 s · 1 line
Fabre ×5respawn 5 s · 1 line
Monster kills
Every killer together · complete days up to yesterday (UTC) · logged since Oct 8
Portals out
Where this map's warps lead · position of the portal, then where you arrive
No portals lead out of this map.
Entrances
Other maps' warps into this one · where the portal stands, then where you arrive here
No portals lead here; players arrive by other means.
NPCs
2 NPCs players can see here, by name · shops are marked
- Test Examiner 96, 174
- Trainer 95, 30
Population counts leave out staff and blocked accounts, and are grouped as on Who’s online: a map shows a number only from three players.